Join Science World educators and teachers across B.C. for weekly sessions about STEAM learning and teaching.
About this Event
STEAM: science, technology, engineering, art & design, and math
In these weekly sessions we'll share resources, ideas, and find answers to questions.
This week: Tinkering at Home with Catapults
A catapult is a device that uses tension or stored energy to launch an object. How will learners build a catapult using everyday materials? In this workshop, we will explore how to offer challenges and prompts appropriate to learners’ experience level. Encourage them to design and test their catapults, and then modify them to achieve increased distance, height, accuracy, or a goal of their own choosing. (Recommended for grades K – 6)
What is “tinkering”?
Tinkering is mindful messing about with tools and materials, with the goal of finding out their possibilities and limitations. When we tinker, we learn about scientific topics, make new things from existing parts, solve problems, and learn by making mistakes.
Suggested materials for the session:
- Spoon – one or more
- Soft object to launch – e.g. a pom pom, cotton ball, aluminum foil ball, or similar
- Elastic bands
- One or more cylindrical object to create a fulcrum – e.g. a large marker, spool of thread, toilet paper roll, or similar
- Optional - assorted materials – markers, cardboard, bottle caps, popsicle sticks, LEGO, binder clips, ruler/measuring tape, etc.
This session will be held on Zoom. Meeting details will be emailed upon registration.
This program is a part of Tech-Up, Science World's initiative to enhance existing programs to include coding and computational thinking.