After an introduction to the OzoBlockly coding interface, students will be challenged to create code that causes their robot to perform a dance routine. In pairs, students use loops and conditional statements to teach a tiny robot new moves. By the end of the workshop, they will have the skills and knowledge to write code to perform a specific task.
Ozobot Dance-Off is part of Tech-Up, Science World's initiative to enhance existing programs to include coding and computational thinking.
Grade 5, Grade 6
ADST 6: Computational Thinking, Computers & Communication Devices