Girls and STEAM

What is Girls and STEAM?

Girls and STEAM is a Science World program that encourages young girls and women to pursue their scientific interests and explore careers in STEAM by expanding their knowledge of and access to STEAM opportunities.

The program dispels myths about STEAM occupations and gives girls a welcoming space to engage in STEAM-based activities in order to increase their interest and confidence. It also highlights the local community and resources available to girls and women in STEAM.

In addition to our annual Girls and STEAM Summit, we regularly hold mentorship events throughout the year.

While the terms “women” and “girls” are used for this program, we invite attendees and mentors who identify as women, girls, trans, genderqueer, non-binary, two-spirit, and gender questioning. "


Brenda Bailey, Parliamentary Secretary for Technology and Innovation Government of British Columbia is honoured to declare November 1 to 7 as “Women and Girls in Science, Technology, Engineering, Art and Design, and Math Week in British Columbia.

Thank you to our supporters

Girls and STEAM would not be possible without the generous support of:

Event Information

Past Events

Click on the images below to watch highlights from past Girls and STEAM events below:

Girls and STEAM 2019
Girls and STEAM 2020
Girls and STEAM 2021
Girls and STEAM February 2022

Contact Us

If you have any further questions or concerns, please contact us at [email protected].

About the sticker

Survivors

Artist: Jeff Kulak

Jeff is a senior graphic designer at Science World. His illustration work has been published in the Walrus, The National Post, Reader’s Digest and Chickadee Magazine. He loves to make music, ride bikes, and spend time in the forest.

About the sticker

Egg BB

Artist: Jeff Kulak

Jeff is a senior graphic designer at Science World. His illustration work has been published in the Walrus, The National Post, Reader’s Digest and Chickadee Magazine. He loves to make music, ride bikes, and spend time in the forest.

About the sticker

Comet Crisp

Artist: Jeff Kulak

Jeff is a senior graphic designer at Science World. His illustration work has been published in the Walrus, The National Post, Reader’s Digest and Chickadee Magazine. He loves to make music, ride bikes, and spend time in the forest.

About the sticker

T-Rex and Baby

Artist: Michelle Yong

Michelle is a designer with a focus on creating joyful digital experiences! She enjoys exploring the potential forms that an idea can express itself in and helping then take shape.

About the sticker

Buddy the T-Rex

Artist: Michelle Yong

Michelle is a designer with a focus on creating joyful digital experiences! She enjoys exploring the potential forms that an idea can express itself in and helping then take shape.

About the sticker

Geodessy

Artist: Michelle Yong

Michelle is a designer with a focus on creating joyful digital experiences! She enjoys exploring the potential forms that an idea can express itself in and helping then take shape.

About the sticker

Science Buddies

Artist: Ty Dale

From Canada, Ty was born in Vancouver, British Columbia in 1993. From his chaotic workspace he draws in several different illustrative styles with thick outlines, bold colours and quirky-child like drawings. Ty distils the world around him into its basic geometry, prompting us to look at the mundane in a different way.

About the sticker

Western Dinosaur

Artist: Ty Dale

From Canada, Ty was born in Vancouver, British Columbia in 1993. From his chaotic workspace he draws in several different illustrative styles with thick outlines, bold colours and quirky-child like drawings. Ty distils the world around him into its basic geometry, prompting us to look at the mundane in a different way.

About the sticker

Time-Travel T-Rex

Artist: Ty Dale

From Canada, Ty was born in Vancouver, British Columbia in 1993. From his chaotic workspace he draws in several different illustrative styles with thick outlines, bold colours and quirky-child like drawings. Ty distils the world around him into its basic geometry, prompting us to look at the mundane in a different way.